No, this is not the same thing you saw a long while ago from Square Enix. No, this is a Spanish team who used Final Fantasy VII as a learning experience to turn the exploration aspect into first person perspective using the Unreal Engine.
You can actually download the demo for the PC here, but make sure you get it ASAP since fanmade versions of Square Enix games don’t tend to last long once word gets out. Anybody remember what happened to Chrono Resurrection?
Final Fantasy VII, world map from references, by kanesnotebook.
This is cheating but this is a map I drew back when I last played Final Fantasy VII and found it hard to work out where I was going using the in game map. The full map covered the screen and the minimap didn’t have place names. So here we have my solution concocted by my 15-year-old self.
I later updated it a little when I watched Advent Children to include Edge and leave out Midgar.
Hope you like it.
It’s a nice little piece, I think we can forgive the mission creep here. FFVII was a big game for me but I never really connected with the map as a single, coherent thing seen from above — I can look at this and say, “okay, yeah, that’s where things were in relation to each other” but I have no sense of the the overall space in my memory like I do of the original Final Fantasy, however much I would botch FF1 in practice trying to draw it.