VIDEO GAMES LIVE™
July-August 2010 (check local listings)
— Special Features Music from Mario™, Zelda™, Sonic™, Halo®, Warcraft®, Chrono Cross®, Castlevania®, Guitar Hero®, God of War™ and Final Fantasy® as Performed by the Louisiana Philharmonic Orchestra —
In VIDEO GAMES LIVE, a new PBS special, the world’s most beloved video game franchises come together to celebrate gaming culture and the incredible music surrounding it. An immersive event featuring the best game music performed by top-notch musicians and choirs combined with synchronized lighting, video, live action and audience interactivity, this performance was taped at the Lakefront Arena in New Orleans with the Louisiana Philharmonic Orchestra. The lineup consists of never-before-televised live musical performances from the Mario, Zelda, Sonic, Halo, Warcraft, Final Fantasy, Castlevania, God of War, Civilization, Chrono Cross, StarCraft and Guitar Hero franchises, including a musical journey through classic gaming. VIDEO GAMES LIVE is part of special programming airing in July-August 2010 (check local listings) on PBS stations.
Day 14: Which ocarina song do you wish worked in the real world, why?
I’ve pondered this one for a while now and I’ve come to the conclusion that I’d want the Song of Time to work in the real world. I’m going to cheat though and go with its variations.
The Song of Time because I often enjoy procrastinating and there’s many times where I wish I could go back and fix, change, or undo certain things. With this song I could do just that and correct my mistakes, or do/say something I should have but didn’t. I believe it would be of utmost use for me. Do bad on a test? No problem, lets go back and study and take the test again and do better. A close friend sick and might be dying, lets go back and make those last moments really count for something. Many many good uses for this, or silly ones.
I’d also like the Inverted Song of Time. Because then time would slow down, and I wouldn’t have to question myself about where the day went to. It’d give me more time to get things done, or to spend more time with someone I don’t always get to spend time with, and numerous other things. I think for me, it would make me feel like I’ve gotten more accomplished within the day then feeling like I got nothing done, and thus making me feel like a lazy bum.
Then there’s the Song of Double Time that would be useful as well. It would allow me to end a terrible day quicker and change it into night time where I can sleep and wake up hopefully feeling better the next morning. Or I could just play it twice and skip a whole day. I know that there’s times where I just want a day to go by for one reason or another, and this song would help if your anxious about the day you want to skip to because maybe it’s a day you’ve been waiting to happen for a while now.
So yes the Song of Time plus its variations because I can, and regardless it still involves time, so really…when you think about it, I’m not really cheating, heh.
Here at Galaxy Next Door, since our launch, we’ve made it a priority to celebrate the artistic merit of the beautiful music which inhabits the games we love. It’s thrilling to see that we’re not the only ones that feel that this medium has gone unnoticed for far to long.
BioWare is going all out musically with Mass Effect 3 with not just one composer but an incredibly talented team of composers all adding to the powerful action and drama of Mass Effect 3.
- Clint Mansell, Golden Globe nominated Hollywood composer recognized for scoring celebrated films including Black Swan, The Wrestler and Requiem for a Dream.
- Christopher Lennertz, Emmy nominated Hollywood composer known for his work on the recent movie Horrible Bosses, also composed Mass Effect 2: Overlord, Mass Effect 2: Lair of the Shadow Broker, and won the Interactive Academy Award for Medal of Honor.
- Cris Velasco, known for composing the God of War series’ score, has also worked on downloadable content Mass Effect 2: Kasumi and Mass Effect 2: Arrival.
- Sam Hulick, veteran to the Mass Effect series having composed the score for Mass Effect, Mass Effect: Bring Down the Sky and Mass Effect 2.
- Sascha Dikiciyan, video game industry veteran, known for composing the score for TRON: Evolution and the scores of Mass Effect 2: Kasumi and Mass Effect 2: Arrival.
You can get a taste of what’s to come next year with this teaser track by Sam Hulick.